![]() The Selection, Cube Brush, and Line tools have been updated to use this service! This will be used to store the block type that is going to be painted to the world. Created a "blockPalette" service in the Extension Context that contains "getSelectedBlockType" and "setSelectedBlockType".Added a text component to the Information section in the Playtest dialog.Added a 'border: true|false' option to the Editor remote pane TextComponent.Fixed incorrect negative sign in Cursor Delta display in the status bar.Learn how to use the Editor, join the GitHub Discussion forum to engage with the team, and get started building extensions via the starter kit and samples. Tag us on social channels with #BedrockEditor. The Editor and its corresponding API are in early development, and available for keyboard/mouse on Windows PC Bedrock Preview builds. Blocks using the "minecraft:material_instances" component with "render_method" = "alpha_test_single_sided" display properly when in the player's hand. ![]() Technical Updates Add-Ons and Script Engine Fixed an issue where the game could softlock while displaying the "Loading resource packs" modal.The new death screen is now enabled when resource packs are applied to a world (Preview only).Fixed an issue that could cause the game to freeze when changing languages on some platforms.Changed the Realms Stories Privacy and Online Safety modal on Xbox platforms to display a QR code instead of a link. ![]()
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